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    <title>2024 8th International College Students Game Jam & Seminar on Innovative Application of Traditional Culture in Game Design-ANIMATION UNIVERSE</title>
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        <div class="mobile-top-title-text">The College Students' Game Extreme Challenge</div>
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        <p class="count-down-title-en">Countdown</p>
        <p class="count-down-title-en">Competition </p>
        <p class="count-down-interval">16</p>
        <p class="count-down-unit">DAYS</p>
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        <li>Introduction</li>
        <li>Prizes</li>
        <li>Designing<br>Description</li>
        <li>Participant<br>Acknowledgements</li>
        <li>Schedules</li>
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                    <h1>Introduction</h1>
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                        <p>The College Students' Game Extreme Challenge is an international gaming event co-hosted by the Jilin Province Animation and Game Association and the Game School of Jilin Animation Institute, and organized by the Game School of Jilin Animation Institute. It is aimed at universities worldwide with game-related majors. This event compresses the complex game development process into a 48-hour challenge, making it an extremely demanding extreme development activity.</p>
                        <p>Since its inaugural event in 2016, the competition has been successfully held for seven consecutive years and has attracted participants from universities and gaming enthusiasts from countries such as South Korea, Japan, Singapore, Thailand, Russia, and China. With its high impact and professionalism in the industry, the competition is favored by students from many prestigious universities both domestically and internationally, offering them the opportunity to experience the joy of game development together.</p>
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                    <h1>Event Schedules</h1>
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                                <th>Date</th>
                                <th>Time</th>
                                <th>Content</th>
                                <th>Participants</th>
                                <th>Place</th>
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                                    <td>
                                        Sep. 12th
                                        <br>~<br/>
                                        Nov. 10th
                                    </td>
                                    <td>~</td>
                                    <td>Competition Registration</td>
                                    <td>Competitors</td>
                                    <td>Online</td>
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                                    <td>
                                        <span>Nov. 13th</span>
                                    </td>
                                    <td>~</td>
                                    <td>Team assortment for Competitors</td>
                                    <td>Competitor<br>Competition Committee</td>
                                    <td>Online</td>
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                                <tr>
                                    <td>
                                        <span>Nov. 15th</span>
                                    </td>
                                    <td>9:00~10:30</td>
                                    <td>Tour of School History Museum of JAI & Jilin International Animation and Comics Museum
                                    </td>
                                    <td>Competitiors and Tutors of Participating Colleges</td>
                                    <td>JAI School History Museum & Jilin International Animation and Comics Museum
                                    </td>
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                                    <td>
                                        <span>Nov. 15th</span>
                                    </td>
                                    <td>10:30~11:00 (Opening Ceremony)</td>
                                    <td>Opening Ceremony for the competition and the seminar, announcing main theme</td>
                                    <td>Competitiors and Tutors of Participating Colleges</td>
                                    <td>Multi-function hall,  2nd Floor of Art Center of JAI</td>
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                                    <td>
                                        <span>Nov. 15th</span>
                                    </td>
                                    <td>11:30~13:00</td>
                                    <td>Lunch</td>
                                    <td>Competitiors and Tutors of Participating Colleges</td>
                                    <td>Dining Hall of Teaching and Administrative Staff of JAI</td>
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                                    <td>
                                        <span>Nov. 15th</span>
                                        <br>~<br/>
                                        <span>Nov. 17th</span>
                                    </td>
                                    <td>13:30~13:00</td>
                                    <td>Main competition, game development</td>
                                    <td>Competitiors and Tutors of Participating Colleges</td>
                                    <td>Industry Building of JAI, 3rd floor</td>
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                                        <span>Nov. 17th</span>
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                                    <td>13:00~17:00</td>
                                    <td>
                                        Game Trial Showcase<br>Project Assessment
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                                    <td>
                                        Tutors<br>Enterprise Representatives
                                    </td>
                                    <td>Industry Building of JAI, 3rd floor</td>
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                                <tr>
                                    <td>
                                        <span>Nov. 17th</span>
                                    </td>
                                    <td>15:00~17:00</td>
                                    <td>
                                        Award Ceremony<br>(Project Promotional Tours)
                                    </td>
                                    <td>
                                        Competitiors<br>Tutors of Participating Colleges<br>Guests for Academic sessions<br>IGSC Committee
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                                    <td>International Conference Hall,  1st floor of the Art Center of JAI
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                    <h1>Prizes</h1>
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                                <th>Prize Type</th>
                                <th>Amount</th>
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                                    <td>Gold</td>
                                    <td>1 Team</td>
                                    <td>CN￥5000 Each Team + Free Training Lessons for AIGC</td>
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                                    <td>Silver</td>
                                    <td>2 Teams</td>
                                    <td>CN￥3000 Each Team + Voucher for AIGC Training Lessons</td>
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                                    <td>Bronze</td>
                                    <td>3 Teams</td>
                                    <td>￥1000 Each Team + Voucher for AIGC Training Lessons</td>
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                                    <td>Excellence Awards</td>
                                    <td>3 Teams</td>
                                    <td>Voucher for AIGC Training</td>
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                                    <td>Best Leadership Awards</td>
                                    <td>2 Single Competitors</td>
                                    <td>Voucher for AIGC Training</td>
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                                    <td>Best Cooperative Awards</td>
                                    <td>2 Single Competitors</td>
                                    <td>Voucher for AIGC Training</td>
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                                    <td>Most Popular Awards</td>
                                    <td>4 Single Competitors</td>
                                    <td>Voucher for AIGC Training</td>
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                    <h1>Assessment Standard</h1>
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                        <p>The Assessment System will be included with Initial Review and Final Review. Adjudicators will give reviews after playing online and give Initial Review Score with scoring points. Then, Project Leader will present project contents by slides and conduct online viva. The adjudicators will give Final Review Score after the viva and announce final scores and prizes for each Teams.</p>
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                            <p>Breakdown of overall performance</p>
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                            <p>Scoring Criteria</p>
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                    <h1>Designing Description</h1>
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                        <h2>1. Competition Theme</h2>
                        <p>This competition is given-theme 48 hours extreme game development competition, given theme will be announced at the opening ceremony. Genres of game, styles of visuals and methods of creation is not restricted.</p>
                        <h2>2. Creation Format</h2>
                        <p>(1) Each team will need to present a slide in .pptx format to demonstrate the game design plan in early period in Day 1, including basic information, brief introduction, game distictiveness, gameplay instruction, controls, art styles, etc.</p>
                        <p>(2) Each team will need to present a final demostration slide in Day 2 for the final project report, including basic information of the game, team members instruction, gameplay design, distictiveness, screenshots, gameplay process and target users.</p>
                        <p>(3) Each team will need to present a game trial video clip no less than 3 minutes and executable demo application. Video should be 1920*1080 in .mp4 format and less than 300 MB. Executable demo should be presented with requirements for estimated platform (compressed archive including .exe executable file for PC, .apk installation package for Android, etc.)</p>
                        <p>(4) Each team will need to present a vertical poster in 80*60 cm (72 PPI or above and .jpg format)</p>
                        <p>(5) Each team will need to send a representative to elaborate project contents with slides and demostrate the game trial video. Slides should be in Chinese and English with parallelled texts, and explanation should be in English only.</p>
                        <h2>3. Entries submission:</h2>
                        <p>Submitting contents of each stage for each team should be sent to following e-mail address: globalgamejam@126.com. Deadline is 12:00 BJT on Nov. 17th.</p>
                        <h2>4. Copyright Requirements</h2>
                        <p>This competition highly values the originality of creations. Entries must be originallly created, creators should validate that having full authorship and copyright and should not transfer or authorise these rights to any third-party members.</p>
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                    <h1>Participant Acknowledgements</h1>
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                        <p>(1) Participants make sure that have read and will to comply with related rules before submitting works. Organisers have reserved rights to cancel entry qualifications and pursue legal responsibilities for those who violating competition rules.</p>
                        <p>(2) Submitted creations should not be commercial used or authorised others to use and should be originally created by participants. Plagiarism and piracy is strictly forbidden. The copyright should not be transferred to others (If the creation contains non-original materials, participants should have a license to use the copyright of the material.) If a copyright dispute happened during the competition and commercial application process, legal responsibilities should on participants themselves.</p>
                        <p>(3) During the competition, adjudicators and organisers will recognize and investigate on each creations for their originality, and have rights to delete creations, cancel the eligibility or the awarded prizes. Participants should accept and respect the judging results for originality by adjudicators and organizers.</p>
                        <p>(4) During the competition, participants should not transfer entries or authorise usage to any third-party members, and should not using those works for same or similar events.</p>
                        <p>(5) To guarantee the fairness and equity of this competition, entries should not including any unrelavent logos to this competition from third-party members. Any participants that are active employees of organisers will not be allowed to join the assessment process.</p>
                        <p>(6) Please read the acknowledgements carefully and take the competition and organisers brands seriously. "Occupying Entries" that inconsistent of competition requirements like illigal ones, spoofing ones, ones assuming others' names, sloppy ones are strictly forbidden.</p>
                        <p>(7) Registration channels on this site is the one and only application methods. Participants should apply under the competition regulations, and registrations and submitting creations from other channels are not valid.</p>
                        <p>(8) Please reasonably arrange duration and submit in time due to enormous uploads during the later period of the competition, and avoid duplicated uploads and upload failure.</p>
                        <p>(9) You accept that organisers collect and use your personal information for this competition when you participating it. For your better experiences of this event, secure the safety of funds and accounts for you, and payments of taxes on behalf of you, personal information might be collected and used. Organisers will protect the information within reasonable limits. If you not accept these, please do not participate in this event.</p>
                        <p>(10) All intellectual properties and authorship rights of the entries belong to the participants except the logos of sponsors or organisers. If the sponsors or organisers need further refinement or development on awarded entries, the awarded authors should provide assistance. Awarded entries should sign a copyright licence or transfer agreement with the organisers in order to receive reward and additional supports. If the awarded author waives his/her obligation of copyright transfer or authorisation, he/she will be deemed to have forfeited the corresponding prize and award. Jilin Animation Institute (JAI) have the rights of prioritised cooperation with all awarded participants.</p>
                        <p>(11) Sponsors and organisers are not allowed to use or leak the source files of any unauthorised creations. Sponsors and organisers have the rights of presentation, reporting to social media, promotion to all entries. Authorship is reserved for participants to their entries. Should the sponsors and organisers need commercial use (development, production, sales, etc.) to entries except awarded ones, written permission from the authors and corresponding design fees to them are required.</p>
                        <p>(12) Submission of creations will be considered as acceptance and observance of participants to related competition regulations. If there is a dispute over the copyright in commercial use, organisers will not be liable for any legal responsibility arising from the work infringing on the rights of others or the organisation, and the participating authors who have provided the creations will bear the full legal responsibility.</p>
                        <p>(13) In case of force majeure or change of circumstances during the event (including but not limited in disasters, event is directed to stop or make adjustment by government institutions, event need to pause due to serious cyber attack or system malfunction), organisers may claim exemption from liability in accordance with relevant laws and regulations.</p>
                        <p>(14) Organisers can change or adjust event rules based on actual organisation. Related changes or adjustments will be announced on the event website and take effect after announcement.</p>
                        <p>(15) If awarded authors not respond to award notifications within time limit, it will be considered as abandonment of the awards and the eligibility will be replaced by other participating authors. Prize distribution will be arraged after the competition ended.</p>
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